summerfield interactive · roblox game studio

our games have 97,411,060+ visits. we're just warming up.

the roblox game studio

not a one-hit wonder, a whole slate. we build, own and run games across horror, survival, social, pvp and sandbox, played by millions.

live games
7
playing right now
19,411
lifetime visits
97.4m+
he ate them. 46.5m visits

portfolio

the games we ship.

seven live experiences, owned outright or in part by summerfield. tap any game for the details.

Kidnap And Jail live
actionpvp

kidnap and jail

30m visits 1,642 playing
Forest Donations live
socialhangout

forest donations

8.8m visits 1,299 playing
Bricklayer live
sandboxbuilding

bricklayer

7.2m visits 1,330 playing
Ocean Disaster live
survivaldisaster

ocean disaster

4.3m visits 1,896 playing
pump a coin live
strategysimulator

pump a coin

374k visits 228 playing
Don't Scream! live
horrorescape

don't scream!

253k visits 399 playing

how we work

a studio built to find hits.

we move fast. ideas get prototyped, shipped and measured against how real players respond, so every decision comes from data rather than guesswork.

the games that catch on get our full weight: live-ops, updates and promotion. the ones that don't feed their systems and assets into the next build, so every project makes the next one faster.

ship, then double down

we release quickly and let real performance decide which games earn more development.

we own the upside

every title on this page is owned by summerfield, outright or in part. we're invested in each one.

live-ops, every day

events, balance passes and content drops keep players coming back long after launch day.

97.4m+visits across our games
19.4kplayers in them right now
7live titles
4global partners

partners

in good company.

we've partnered with some of the biggest names in entertainment and technology.

netflixpartner
robloxpartner
openaipartner
googlepartner

contact

let's make something people play.

partnerships, publishing, press or investment. tell us what you have in mind and the right person on our team will pick it up.

  • brand and ip partnerships
  • game acquisitions and co-ownership
  • press and creator enquiries
what's this about?

no mailing lists, no spam.